Been playing a bit with the bike. Dont think it turned out to bad.
Sunday, April 24, 2011
And now its done. This is the best I can make it look regarding modeling. I am still getting surprised how well Ac3d handles whatever I can throw at it. Sure it lacks some tools that would make it much easier, but overall it sure makes modeling fun. You just need to take some time to find it out. I have made some renders of it, so hope you like it.
Friday, April 22, 2011
Wednesday, April 20, 2011
Tuesday, April 19, 2011
Sunday, April 17, 2011
Done with the back of the light cycle. I kept the 2 levels of subdivisions. It didnt look good enough with only one level. Turned out better than I feared it would be actually. The reference around the web are a bit different on how it looks like, so I use what looks cool.Its not that much reference to find either :)
Saturday, April 16, 2011
Been doing some work on the back of the bike. Its difficult to get the shapes I want. I have to trick the subdivide into curving were it should and leave the corners that need to be square away. You can see on the wires the unsubd and subd faces. I use a level of two, but I may get away with one, on some of the parts. Need to do some experimenting on that.
Sunday, April 10, 2011
Decided to take a brake from the Invidia. Need to get some distance to it. Instead I will try to make Flynn's light cycle. The one I'm trying for are the one in Tron Legacy. The new design of that bike are the work of Daniel Simon, known from Cosmic Motors. I dont have any nurbs or Edge tools or other flashy options to play with in Ac3d, so lets see how it turns out shall we :) I have started with the easy parts, the tires and rims and the exhaust.