Saturday, June 18, 2011

Playing around.

Yes, some old stuff I made some years ago. The street is from another project I made. I thought it could make an interesting background to the Moto. And recycling are just soooo it, this year ;o)

Friday, June 10, 2011

Alone v.2

Finally. After countless renders and redoes, and redo on the redoes and so on, this is what I ended with. Think I'm there now. I got an idea for the Moto RS style bike I want to follow, but I need to model some more stuff first. More to come.

Sunday, June 5, 2011

Moto RS

While I'm waiting on the updated Alone renders, that takes forever, mostly because I keep changing them, I decided to make some new textures. Its a more grown up version :)

Wednesday, June 1, 2011

Alone

"Jessie stood on the road, high up, and listened to the humming of the gigantic machines shaped as skyscrapers. She lifted her hand against the sun, trying to see what laid ahead. The tracker on her hip gave a steady bip, promising that the signal she followed was quite near. She began to wonder if she maybe should be down on the bottom level instead."

Well, its close to what I had in mind with this picture. I'll post a wallpaper shape as well.

Monday, May 30, 2011

Moto test render

Trying out some different tire treads here. Not sure about this one. Need to try some more :)

Sunday, May 29, 2011

Moto is still alive.

Well, I guess I couldent leave it alone. Did some changes here and there. More to come.

Monday, May 23, 2011

Moto final

I'll consider myself finished with the bike for now. I will probably come back to it and improve things on it after a while. Its a quick and dirty design, and I see a lot I can improve on. But I wanted a girls bike, and I think it looks ok for now :)


Sunday, May 22, 2011

Moto wip part9

Nearing the end here. Did some beauty renders to check textures and colors. I wanted a girly look on this bike, so.....



Saturday, May 21, 2011

Thursday, May 19, 2011

Moto wip part7

Made a render to see if I needed to change anything, and I see there is some stuff here and there that I need to change.

Wednesday, May 18, 2011

Tuesday, May 17, 2011

Moto wip part5

I'm getting to the point that I cant do much more on the bike before I commit the subdivisions. Have a few small details left to do.

Moto wip part4

Its the 17. May here in Norway, and its our National day, yay. Been working on the breaks and some other stuff.

Monday, May 16, 2011

Moto wip part3

Some progress on the design. Its been much try and error here :)

Sunday, May 15, 2011

Moto wip part2

A bit more done. This is a very fast and simple design, but I hope it will evolve as I go along :)


Moto wip part1

Been working a little bit on a new bike. Not much to look at yet. And its not the Tron universe, its more of a scifi bike.

Tuesday, May 10, 2011

Saturday, May 7, 2011

Render update

Made a little update to the Bridge render. Changed the light and some other stuff. Also a render of the setup without any texture and only a hdr light.


Thursday, May 5, 2011

Lightbike from the front.

Finally got some time to make a render from the front. Played a bit with color as well :)



Saturday, April 30, 2011

A little render.

Been playing a bit with the bike. Dont think it turned out to bad.

Sunday, April 24, 2011

Flynn's light cycle final

And now its done. This is the best I can make it look regarding modeling. I am still getting surprised how well Ac3d handles whatever I can throw at it. Sure it lacks some tools that would make it much easier, but overall it sure makes modeling fun. You just need to take some time to find it out. I have made some renders of it, so hope you like it.





Friday, April 22, 2011

Flynn's light cycle7

Have gotten the "cockpit" almost done. It was a lot of vertex moving and surface extruding here.


Wednesday, April 20, 2011

Flynn's light cycle6

Made a engine to the bike. I tried to keep it low poly, cos the bike will be poly intensive enough on its own.


Tuesday, April 19, 2011

Flynn's light cycle5

Made and played around a bit with some tire tread textures. I ended up with this. I kinda liked it.

Sunday, April 17, 2011

Flynn's light cycle4

Done with the back of the light cycle. I kept the 2 levels of subdivisions. It didnt look good enough with only one level. Turned out better than I feared it would be actually. The reference around the web are a bit different on how it looks like, so I use what looks cool.Its not that much reference to find either :)

Saturday, April 16, 2011

Flynn's lightcycle3

Been doing some work on the back of the bike. Its difficult to get the shapes I want. I have to trick the subdivide into curving were it should and leave the corners that need to be square away. You can see on the wires the unsubd and subd faces. I use a level of two, but I may get away with one, on some of the parts. Need to do some experimenting on that.





Sunday, April 10, 2011

Flynn's light cycle2

More or less finished with the wheels. Did some artistic changes to the front to make it more "Legacy" like.  Now its time for the complicated stuff.








Flynn's lightcycle

Decided to take a brake from the Invidia. Need to get some distance to it. Instead I will try to make Flynn's light cycle. The one I'm trying for are the one in Tron Legacy. The new design of that bike are the work of Daniel Simon, known from Cosmic Motors. I dont have any nurbs or Edge tools or other flashy options to play with in Ac3d, so lets see how it turns out shall we :) I have started with the easy parts, the tires and rims and the exhaust.

Thursday, March 24, 2011

Panels

Been doing panels and started on the rescue pods on the top saucer. Have also cut some windows.